What you said is confusing, because in “Essentials” you can say another package “Standard Assets (For Uniyt 2017.3) with the same licenses and description that we use for our projects You cannot agree to access (or try) the Unity Asset Store in any way other than the interface provided by Unity, unless you expressly use it in a separate Unity agreement. You expressly agree not to access (or access) the Unity Asset Store in an automated manner (including the use of scripts, crawlers or similar technologies from time to time). “Support The Creator Program” or the “Program” program, which Unity can initiate at its sole discretion to allow clients to deposit program funds directly to suppliers, in addition to the royalties collected. Free and remunerated asset providers are automatically included in the program, but receive program funds only if they have provided Unity with a valid payment processor account for payment. 2.9.4 Refunds authorized for each license acquired by exchanging valid credits are credited to this credit account. The licensee may, at its sole discretion, provide asset upgrades to END USER from time to time without requesting further payments. Regardless of this, end-users are only allowed to concede upgrades if the end user has an upgrade contract with the licensee. The end user can only use the updated assets in accordance with the terms of this AEA. The licensee grants the end user a limited, non-exclusive, global license for personal and non-commercial assets; no other use is allowed or allowed. With the exception of Services SDKs, end-users can change assets.
No other use is allowed and these unit assets should not be used in your commercial games. Can I use Unity Asset Store assets that are not free outside the game? From time to time, Unity may discover an asset on an asset store that violates the asset store provider agreement between a supplier and Unity or other legal agreements, laws, regulations or guidelines.